I then decided to do an alternative solution of creating a 2 dimensional orb on Photoshop CS6. I had to to make it to appear 3 dimensional, to do this I simply added a subtle drop shadow and a slightly intense glow, see fig.1
fig.1 |
To retain the alpha channels I saved the image as a PNG. The next step was to import to After Effects and line it up with the footage I filmed earlier. the footage was shot using a canon 5D MK2 with a 50mm f/1.8 attached to it. I used available light to illuminate the environment and the main subject.
The orb was perfect and it didn't need any tweaking at all. For result see fig.2
fig.2 |
The next step was to add a flame for realism. For this I simply used footage of a flame with alpha channels on it, I turned the blend mode to 'colour dodge'. See fig.3 of a flame with an alpha channel on it.
fig.3 |
A one of the frames, the flame was spilling out from the orb, to fix this I simply masked it out around the orb and slightly increased the feather. The solved the problem immediately. The animation process was also simple as I was going for the simple floating look. See fig.3
fig.3 |
I decided to duplicate everything I did above for the second angle that shot. see fig.4
I finally graded the footage to give it a film look, and a bit of depth to the colour so it can be pleasing to the eye.
I'm happy with the final outcome of the video. I added titles, particle effects and music to finalise everything.
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