Unfortunately the textures were lost when I was exporting the the FBX into unity, I had used a ramp shader as a texture but I hadn't baked the textures into Jpegs, Unity does not handle unbaked textures, that it why the Alien looks green. This is something I had not known prior to exporting, so I took it down as future reference. Below is the unity turnaround of the Alien.
Unity Web Player | WebPlayer
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